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fellow
Mar 18, 2008 8:44:15 GMT -5
Post by b1g57uph on Mar 18, 2008 8:44:15 GMT -5
The following changes have been made to fellows: -HP and MP recovery for fellows will now take less time when the /heal command is used. -Magic and other abilities you use on party members will now also benefit the fellow you summoned. -Fellows' equipment requirements have been changed. -Fellows can now use a greater variety of equipment. -The magic recast time for fellows has been decreased. -Conditions for the usage of recovery magic for stalwart shield and soothing healer type fellows have been changed. -Fellows will no longer use the white magic spell "silence" on monsters in the crab and beetle families. -Certain fellow abilities have been strengthened. -Fellows no longer use the following weapon skills: Spinning Attack/Cyclone/Circle Blade/Shockwave/Spinning Scythe/Earth Crusher
who the fuck are the fellows?
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fellow
Mar 22, 2008 18:10:35 GMT -5
Post by sepultura on Mar 22, 2008 18:10:35 GMT -5
Fellows in this case refers to Adventuring Fellows, or as most people refer to them as their "NPC". You summon them with your signal pearl. Hope this helps shed some light on the question.
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